Update: Is not actually a CPU spke, my bad, nothing to worry about.
There’s also a spike in CPU the moment a dialog starts, have you noticed that? That one I know why it happens, but I don’t know how severe it is or if it will bring problems, I hope not. Update: I have a possible solution, if it works for me I’ll update the demo for testing purposes as soon as possible, thanks all for your help. (Press F8 to check FPS) I’m starting to believe most people had 50, if that’s really the case then we’re in trouble.
Release is going to be hopefully by the end of next week, what I’ve been doing is testing and finalizing details and I want to give it at least one more week, I say hopefully because there’s one big problem and that’s the FPS drop that I’ve had since last time and haven’t been able to find the problem if there’s any, I doubt it’s a specs problem, there were some reports of low FPS last time, just to be sure if you had a consistent 60 fps I appreciate if you let me know your systems specs.